Tech breakdown of Go With The Flow, a zen-like game made in Unity, where you toss rocks in the water to move around a paper boat. We started with a concept art of the visual style we wanted. I had the wonderful opportunity to learn and make some stylized and procedural shaders for this project, completed in duration of a few weeks. This was a wonderful way for me to get familiarized with Unity Shader Graph to come up with content for the game. 🌊
Check out the game here at itch.io: https://diffthought.itch.io/go-with-the-flow