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Procedural Parks Tool

Mockup of the gameplay application of procedural parks tool

Mockup of the gameplay application of procedural parks tool

Variations of procedural parks output generated by the tool in Unreal Engine

Variations of procedural parks output generated by the tool in Unreal Engine

Manipulating curve points in Unreal Engine to create the desired park shape

The tool comes with it's own UV unwrapped meshes for the fence, but can easily switched with custom meshes and materials provided by the user

The tool comes with it's own UV unwrapped meshes for the fence, but can easily switched with custom meshes and materials provided by the user

Customizable parameters allow users to configure multiple values such as distance between fences, options to tweak or remove pathway, base and scattered objects

Tool overview in Houdini and node network

Tool overview in Houdini and node network

Generated parks in first-person closeups

Generated parks in first-person closeups